There are also various fairy chests hidden in special rooms throughout the castle, most of which require the player to complete an objective, such as taking no damage in the room, in order to be opened. Gold can be found by smashing pieces of furniture, opening chests, or defeating enemies. Gold found while exploring the castle can be used to improve the character's equipment and abilities, which are passed on to that character's heirs. Each descendant carries their unique characteristics and abilities, including such genetic peculiarities as color-blindness (in which the game is presented in black and white), ADHD (in which the player moves faster) and dwarfism (in which the character is short and can fit into small gaps). Whenever a character dies as a result of losing all of their Hit Points (HP), control will transfer over to one of three randomly generated heirs which the player may choose between, though this number may be increased to six with a later upgrade. Players can also use their sword to slash platforms to make them extend. Characters have the default ability to jump and slash with their sword, along with secondary abilities, such as magic attacks, which use mana. The goal of Rogue Legacy is to explore a randomly generated dungeon, defeat four bosses in each of the four unique environments of the dungeon, and then defeat the final boss. A sequel, Rogue Legacy 2, was released on Apfor Microsoft Windows, Xbox Series X/S and Xbox One. The game was released for Microsoft Windows, Linux, OS X, PlayStation 3, PlayStation 4, PlayStation Vita, Xbox One, Nintendo Switch, and iOS. Rogue Legacy is a 2013 platform game with roguelike elements developed and published by Cellar Door Games.
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